So, the latest bright and shiny thing to catch my eye has been the website Rally The Troops (RTT), a great gift to the boardgaming community by Swedish game aficionado and software developer Tor Andersson.
Sunday, March 26, 2023
Rally the Troops
So, the latest bright and shiny thing to catch my eye has been the website Rally The Troops (RTT), a great gift to the boardgaming community by Swedish game aficionado and software developer Tor Andersson.
Sunday, March 12, 2023
Wing Leader: Penny Packets
On to the fourth scenario for Wing Leader, Penny Packets, which seeks to demonstrate how the RAF defense against coastal raids, of which they had little warning, was hindered by the distributing of squadrons in small groups (the penny packets of the scenario title) in an attempt to respond everywhere quickly at once. It allowed British planes to react to every raid. But by spreading out everywhere (as that great tactician Bilbo Baggins might have said) "like not enough butter over too much bread", the RAF ended up with too little strength to achieve a desirable effect at any point.
So it was here. The RAF has four full squadrons to take on two squadrons of fighters and their three bomber flock, but the British struggle to get any kind of traction on the bombing flock and their Bf sheepdogs, especially as the escorts/sweeps are Veterans and the home team are not. The RAF are also handicapped, if they are defending in a fight, by their rigid doctrine.
The bombers are coming in at 8, with one escort and a sweep squadron above.
The RAF start with one squadron low and behind the Germans, one near the bombers and below them, and one very low and approaching the engagement. One squadron enters as a reinforcement. Since that would be the "break glass in case of no serious damage by then" unit and because it was one of the two (superior) Spitfire squadrons, I chose to give them the British Experte, whom I dubbed Biggles, after the hero of British period schoolboy adventure books. The German Experte I gave to Holstein Staffel (the sweep squadron)
The RAF put out vectors in front of the bomber gruppe and began climbing toward them. Kapok Squadron tried tallying the German sweepers and vice versa; nothing doing. Lion Squadron, climbing through the cloud deck into the bright sunshine, finally tallied the trailing bombers (the first time I used the "+2 for a ruddy bog load of the blighters" tally mod). About the same time, Kapok tallied the lead bomber elements.
But before Kapok could land in among the bombers, the escort staffel scored them (my first successful use of escort reaction, and just after the Hurricanes had realized they could use their free movement after tallying to move OVER the tally and dive on it, rather than suffering a head-on engagement).
Sadly (for the Germans) the two groups of 109s were not on the same radio net, so the sweep squadron remained unalerted and just kept sweeping the empty sky ahead.If the combat is a dogfight, it will always be a turning fight. Otherwise, whoever is attacking can choose whether to use Speed factors or Turning factors to decide who has the combat advantage. If bombers are in the mix, the non-bomber party will always be the attacker. Otherwise it goes by who had the initiative (moved last) in Movement; if all a/c moved at the same time, it goes to the a/c with the highest Speed.
Speed and Turn vary by aircraft by altitude (usually the lower the altitude the better the stat). Spitfires and Emils are comparable, but Spits have an edge in turning fights. Emils and Hurricanes are comparable, but Emils have the edge in speed fights. And anyone diving has an edge in Speed combat (+1 to Speed) and anyone climbing has a detriment (-1 to Speed).
Thus Isar leader got to choose combat with the Hurris, having moved last, and took Speed. He had his Speed advantage, his Veteran advantage, and by making the RAF the defenders he got to use the British "rigid doctrine defending" disadvantage". So, not surprising that the escorts shot down one Hurricane and disrupted the squadron. They also forced the British into a dogfight, thus preventing them from engaging the bombers in the near future (dogfights only end when one side breaks).
Next turn, Holstein finally tallied (miraculously) the oncoming Spitfires and joined them just as they climbed up into the underbelly of the bomber gruppe.
In the dogfight, the Hurricanes take a loss and break, preparing to return to base (RTB).And, it turns out, he's right on the night. The Germans actually take a loss in the combat and the RAF don't. But again the Germans manage to pull the Spits into a dogfight.
The Germans effectively used dogfights to protect their bombers. And most of the British came into the fight too low, not having had time to climb to positions above the incoming bandits because of lack of warning. Later scenarios, as I glance ahead, are going to feature the RAF starting to use wings, groups of squadrons operating together under a wing leader who can provide guidance (he vectors and his squadrons move with him) and local command (he can assign tallies rather than squadrons having to roll them).
Thursday, March 9, 2023
Wing Leader: Third Time's the Charm
Off we go to snowy Russia, for an attempt by the Luftwaffe to deliver supplies to the surrounded German 6th Army. Two wings of He-111s are trying to fly in food, ammo, and medical supplies with escort provided by a flight of Bf-109F-4s. The German escorts are few, but they're both Veteran and include an Experte flyer.
Facing (or tailing) the German relief flight are two full squadrons of Russian Yak-1 fighters. There's lots of them, but they are all Green. And the Germans are close to their destination when the interceptors arrive. The Russians either have to chase the Germans all the way or take a head-on shot to begin with and then flip around and chase.
The first time I played this I did SO MANY THINGS wrong that I scrapped the playing (I set up the escort 109s stupidly, but I also treated the German bomber flights like squadrons and the Russian fighter squadrons like flights, etc.)
This is the first scenario that actually uses fighter in a true escort mission and so allows the players to test out the escort reaction mechanism. It also features Dense Cloud for the first time, which is important because any interceptors or escorts flying higher than 3 (the bombers start flying at 1) literally will not be able to see anything to shoot at or even chase. The Sun direction is more or less meaningless too; no one can see the Sun through all that Dense Cloud. Both sides' fighters have radio nets, and the Soviets have GCI to help get them on target.
Incidentally, I went hunting on BGG as I played and got confirmation from the designer that the "radio clutter" rule only applies in the Tally phase to a/c in dogfights. The modifier for combat "this turn" only applies to placing vectors in the Admin phase.
I still made one error that I can see right off, placing the transport bombers at 2 instead of 1. It might have give the Russians one Dive bonus for one turn, but it's a minor error.
Nothing like that of the Russian Alpha squadron, which failed to tally the bomber transports rushing straight toward them and circled, hoping they would see them as they passed (they did). The Yak Baker squadron took a long shot and tried tallying the escort...and succeeded! They hoped to keep those Fritzes busy while Alpha jumped the first batch of resupply a/c.
Didn't quite work. The 109s blew past them after an exchange of gunfire and tallied the Yaks that were now trailing the transports, blazing away without hitting much.
OK, thought Baker squadron; we'll hit the tail-end transports. Well, they engaged them, but did no appreciable damage. The 109 star pilots chased off the Alpha Yaks, shooting down one in the process. Then they came after Baker.
Baker's pilots sprayed bullets all over the sky near the Heinkels, but not in any of the parts of sky the Heinkels actually physically occupied. When the Freiderichs showed up, the Experte took down another Yak, and that was all that Baker squadron needed to justify calling it a day.The Germans ended up with 8 VPs, the Russians none. Vasily Stalin must have been in charge of this air operation!
Next time, we travel to Kent to view The Few take on the Dastardly Hun!
Wednesday, March 8, 2023
Wing Leader: Second Action
So, on to Scenario 2 (or, more accurately, VO 2). This features not only interceptors on one side and bombers on the other, but some aircraft executing a sweep to protect the bombers. We're still in the CBI; the P-40Bs have a few of their E-type brethren to help out, and both sides have some Veteran pilots (the AVG also has some Green pilots). And there is GCI to help vector the Flying Tigers, and they have some radio nets to help them coordinate (the IJA fighters are missing that, which is a handicap).
The IJA bombers are doing a standard basic bombing mission, running straight across the map and exiting. Their fighters are in escort position, and the AVG are at a spread of levels, hoping to catch some target, somehow.The P-40Es tallied quickly and dived right down on to the approaching bombers while the Japanese sweep Ki-43s were still scanning the sky for enemies. As the P-40Bs tried valiantly to make their way up to the bombers' altitude, the Es scored two kills and disrupted the leading bomber squadron.
The Ki-43 section likewise tallied and dived down to protect their bombers. They took out one P-40E while the AVG separated out one straggler from the bomber herd. The 43 flight, though, just motored on, oblivious to the fighting below.
Another flight of Tigers joined the melee (which was steadfastly *not* becoming a dogfight, despite IJA attempts to turn it into one. And the P-40 squadron climbed up, almost reaching the rear bomber squadron, which it had tallied.
With the two P-40 flights both tallying the lead bomber squadron and the Ki-43 squadron tallying the P-40Es, there was a big single battle flying across the map, which lead to a bit of computational balancing to see who would be the better lead element in each round of fighting. The straggling bomber was downed and the 43s took their first loss. The lead bomb group was disrupted and down three aircraft now.
The Ki-43 flight finally tallied and joined in, just as the P-40 squadron caught up to the second bomb group. The first round of "now everyone's shooting" was also the last, as both of the P-40 flights broke and headed for the barn, as did the two Ki-43 units. Both bomber squadrons had lost three planes now and both were broken.
And that was where things stood as the bombers flew off the map towards their target. The first group probably should have jettisoned and fled for home, in retrospect, but that will be a lesson learned in the IJA hotwash.Starting a new game series: Wing Leader Victories
I've had Wing Leader in my "to play" pile for so long that GMT has brought out not only a sequel and four battle packs but a whole new edition. So when I finally decided I was goign to stop looking at it and start playing it, the first thing I had to do was go through the very clear page of "what to keep/what to throw out" instructions that came with my second edition update kit.
So I read through the basics and figured I'd play the first scenario, keep the rulebook handy, and learn as I go. Not perhaps the best approach with a complex LB-W game, but I had fun and it kinda worked.The AVG pilots weren't able to attempt tallies on Turn 1 (too far apart), missed their tallies on Turn 2 (really bad rolls), and so had to circle and try to tally the bombers as they flew past (which they managed).
They pursued the bombers toward the target, inflicting and taking a single straggler result along the way.
The IJAAF crews dropped their bombs (which sailed wide of any meaningful targets), and as they turned for home, the P-40s inflicted another straggler (on the same sqn, bumping it up to a loss) and a loss.
The next turn, they inflicted another straggler, which disrupted one of the Japanese squadrons. But the sheer effort of chasing the multitude of bombers across the sky was so exhausting and the pilots so unused to formation flying that they were scattered far and wide (translation: they both rolled a disruption and being mere flights thus broke). Reluctantly, AVG commander Dupoy, seeing his planes spread all across the Burmese horizon, radioed both flights to return to base.