|Crusaders fighting Muslims (Bibliothèque Boulogne-s-Mer)|
We did have a grand time with the Crusades scenario; we had all but one of the positions filled (no Poland for us). Well, most of us had a grand time. My friend Amir, who was playing France was hit by two "Leader Dies Heirless" events in quick succession, with an "Epidemic" thrown in for good measure. Germany (Eric) confronted some serious unrest throughout his empire but managed not only to hold most of it together but to begin growing slightly eastward (the joys of not having a Polish threat from the east). The Norman Sicilians were not able to expand into Byzantine territory very far, but they did start chipping away at the HRE a bit. As King of England, I was able to settle the British Isles down a bit and started a reverse conquest of Scandinavia. I also picked up Flanders when it rebelled in one of the LDE events. We recorded the game so we could play the final third of it (maybe), but even with the handicaps, Germany was well ahead at the point we stopped.
Mr Invisible and I finally managed to get our first game of Labyrinth in. Well, almost. We played through about two-thirds or three-quarters of a one deck game when I had to admit that the illness that had been twingeing all day (what turned out to be a stomach flu) was going to make it impossible for me to finish. :-\ It was unfortunate, as I had managed to bring at least one additional country to the Caliphate, but the West had managed to counteract this by conquering Afghanistan and bringing it into good governance.
In recent Euro gaming, I've traded a couple of games of (original) Carcassonne with my long-distance friend Kirstin. I played a new acquisition, Carcassonne: New World with three friends. I've also played Ticket to Ride (Marklin edition) with my chums the Grrlz. Both were fun. TTR:M I've played a number of times. the new version of Carc is funky; it is set on the eastern seaboard of the British colonies in the Americas, and as players build westward, pieces that are left on uncompleted roads or towns are recycled and returned to the players' hands. So you have to complete items fairly quickly or they will be overcome by events.
In miniatures, I got to play a quick game of DBA with my new DBA chum Jeff. He took my Sassanid Persians and tried to fight my Tamils with them. The Persians, despite that I love them, are a bit of a handicap to start with, having as they do an elephant and two hordes (a pip sump, as it were). And he had awful dice to go with them. And I got to defend, so I laid out a good deal of bad going that my raiders and psiloi were able to maneuver through. And I got good pips to maneuver my big block of elephants with. The combination meant that I hammered him unmercifully, 5-0 I think. We then joined a Cover Your 6 game of USN F-8s versus PAVN MIGs where both sides lost one aircraft down and one or two more damaged.
I have a wealth of boardgames that I've acquired recently that I'd love to get on the table but haven't had time to play yet. Still waiting to get The Hunters on the table, and some other GMT titles (1914 Offense a l'Outrance, Next War: Korea), MMP titles (Karelia 44, Baltic Gap, Rock of the Marne), and second-hand acquisitions (Republic of Rome, Blue & Gray Quad, Tokyo Express). Not sure how this will all happen, but I'll manage it somehow. Oh, and a new (to me) Euro: Brass, designed by the excellent Martin Wallace. It will give me a chance to polish up my Lancashire accent. :-)
And, to finish off, I've started up playing ASL again. I've been introducing some of my droogs to Starter Kit (we played ), and I've found a PBEM match (ASL28 Ambush!) to play via VASL.